
Twin Titans
Twin Titans
The fourth game of our studio!
Made for the Micro Jam 054 - Theme: Big • Prerequisite: Constant duality
🥇 1st in category Gameplay & Enjoyment
🥈 2st in categories Art & Audio and Presentation
🥉 3st in category "Overall"
Story
Two pilots. Two ships. One colossal target.
You control two starfighters at the same time: the emerald Ryokufū-gō (“Green Wind”) and the violet Shiei-gō (“Violet Shadow”).
They’re not legendary heroes — they’re licensed mercenaries, taking impossible jobs for the right price… until the Republic calls with a mission that’s simply too big to ignore.
A rogue warlord, Kaiser Kurogane Varuga, is building the COLOSSUS: a city-sized battleship designed to crush the Intergalactic Republic in a single strike. Its shipyard is guarded by an endless swarm of autonomous drones — a metal storm that turns lone pilots into scrap.
That’s why the Republic contacts the only duo known for surviving overwhelming odds: Ryoku and Shiei.
But there’s a twist: the deeper they push into enemy territory, the more their ships evolve. Every upgrade doesn’t just add firepower — it physically expands their frames, stacking weapons and systems until the duo becomes something massive enough to challenge the COLOSSUS itself.
To defeat a giant, you’ll need both halves working as one.
How to Play
Survive 3 stages of escalating drone assaults, collect upgrades, and reach your maximum build to face the final COLOSSUS battle.
Use your dual control to manage space, angles, and timing — then merge/split the ships to adapt on the fly.
Controls
- WASD — Move
- Q / E — Rotate ships
- SPACE — Shoot
- F — Merge / Split
Credits
Developers
Artist
Music / Composer
Sound Effects (SFX)
| Updated | 15 days ago |
| Published | 17 days ago |
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (3 total ratings) |
| Authors | LV11 Studio, Marcos Andrade - LV11 Studio, GuiNoya, JohnAndante, RafaMad, LeoOmori |
| Genre | Shooter, Action |
| Made with | Godot |
| Tags | 2D, Godot, Hand-drawn, No AI, Shoot 'Em Up |




Comments
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It was a pleasure to work on this project, I hope everyone can enjoy it.